Ejemplo n.º 1
0
        static int _m_LoadAllAssetsAsync(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                UnityEngine.AssetBundle gen_to_be_invoked = (UnityEngine.AssetBundle)translator.FastGetCSObj(L, 1);


                int gen_param_count = LuaAPI.lua_gettop(L);

                if (gen_param_count == 1)
                {
                    UnityEngine.AssetBundleRequest gen_ret = gen_to_be_invoked.LoadAllAssetsAsync(  );
                    translator.Push(L, gen_ret);



                    return(1);
                }
                if (gen_param_count == 2 && translator.Assignable <System.Type>(L, 2))
                {
                    System.Type _type = (System.Type)translator.GetObject(L, 2, typeof(System.Type));

                    UnityEngine.AssetBundleRequest gen_ret = gen_to_be_invoked.LoadAllAssetsAsync(
                        _type);
                    translator.Push(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }

            return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.AssetBundle.LoadAllAssetsAsync!"));
        }
Ejemplo n.º 2
0
        static StackObject *LoadAllAssetsAsync_2(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 1);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.AssetBundle instance_of_this_method = (UnityEngine.AssetBundle) typeof(UnityEngine.AssetBundle).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 0);
            __intp.Free(ptr_of_this_method);

            var result_of_this_method = instance_of_this_method.LoadAllAssetsAsync();

            return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method));
        }