Ejemplo n.º 1
0
        private void MonitorUIObject_Click(object sender, EventArgs e)
        {
            WindowState = FormWindowState.Minimized;
            //select a control
            uiNode.SelectInteractive(UiSelectionType.UI_SELECT_NODE);
            string Selector      = uiNode.GetSelector(true);
            bool   MatchChildren = false;

            if (IncludeChildren_Checkbox.CheckState == CheckState.Checked)
            {
                MatchChildren = true;
            }

            //register for events
            if (Monitor.SelectedIndex == 0)
            {
                //register for mouse monitoring
                uiNodeEvents.OnUiMouse += new IUiEvents_OnUiMouseEventHandler(uiNodeMonitor_OnUiMouseEvent);
                uiNodeEvents.MonitorClick((UiMouseButton)BTN_Combo.SelectedIndex, (UiKeyModifier)KeyModifier_Combo.SelectedIndex, (UiEventType)EventType_Combo.SelectedIndex, Selector, MatchChildren, null);
            }
            else
            {
                //register for keyboard monitoring
                uiNodeEvents.OnUiKeyboard += new IUiEvents_OnUiKeyboardEventHandler(uiNodeMonitor_OnUiKeyboardEvent);
                string key = KeyTextBox.Text;
                if (key == "")
                {
                    key = SpecialKey_Combo.SelectedText;
                }

                uiNodeEvents.MonitorHotkey(key, (UiKeyModifier)KeyModifier_Combo.SelectedIndex, (UiEventType)EventType_Combo.SelectedIndex, Selector, MatchChildren);
            }
            MonitorUIObject.Enabled = false;
            WindowState             = FormWindowState.Normal;
        }
Ejemplo n.º 2
0
        private void Select_UIObject_Click(object sender, EventArgs e)
        {
            //minimize application
            WindowState = FormWindowState.Minimized;

            //select a UI object
            UiSelectionType selType = UiSelectionType.UI_SELECT_NODE;

            try
            {
                uiNode.SelectInteractive(selType);
                SetSelector();
            }
            catch (Exception ex)
            {
                //restore application
                WindowState = FormWindowState.Normal;
                System.Windows.Forms.MessageBox.Show(ex.Message + "\r\nAn error appear while trying to select a UI object. Please try again or contact us at  [email protected]");
            }

            //restore application
            WindowState = FormWindowState.Normal;
        }
Ejemplo n.º 3
0
 private void SelectUIObject_Click(object sender, EventArgs e)
 {
     WindowState = FormWindowState.Minimized;
     try
     {
         uiNode.SelectInteractive(UiSelectionType.UI_SELECT_NODE);
         SelectorTextBox.Text = uiNode.GetSelector(true);
     }
     catch (Exception ex)
     {
         MessageBox.Show(ex.Message);
     }
     WindowState = FormWindowState.Normal;
 }
Ejemplo n.º 4
0
 private void SelectCtrlBtn_Click(object sender, EventArgs e)
 {
     uiNode = UiFactory.Instance.NewUiNode();
     try
     {
         WindowState = FormWindowState.Minimized;
         uiNode.SelectInteractive(UiSelectionType.UI_SELECT_NODE);
         SelectorTextBox.Text = uiNode.GetSelector(true);
         WindowState = FormWindowState.Normal;
     }
     catch (Exception ex)
     {
         WindowState = FormWindowState.Normal;
         MessageBox.Show(ex.Message);
     }
 }
Ejemplo n.º 5
0
 private void SelectCtrlBtn_Click(object sender, EventArgs e)
 {
     uiNode = UiFactory.Instance.NewUiNode();
     try
     {
         WindowState = FormWindowState.Minimized;
         uiNode.SelectInteractive(UiSelectionType.UI_SELECT_NODE);
         SelectorTextBox.Text = uiNode.GetSelector(true);
         WindowState          = FormWindowState.Normal;
     }
     catch (Exception ex)
     {
         WindowState = FormWindowState.Normal;
         MessageBox.Show(ex.Message);
     }
 }