Ejemplo n.º 1
0
    private void UnPauseGame()
    {
        // Pause the game state
        m_GameState = GameState.Playing;

        //Hide the pause menu
        m_UI.HidePauseMenu();
        //hide the cursor
        Cursor.visible = false;
        //Lock the mouse
        Cursor.lockState = CursorLockMode.Locked;

        //set the time scale to move again
        Time.timeScale = 1.0f;

        //start the mouselook again
        m_Player.GetComponent <MouseLook>().UnPause();
    }