public void Init()
 {
     stateManager.CameraShow();
     screenManager = container.Resolve <ScreenInventoryTransferManager>();
     screenManager.ConstructViewModel();
     screenManager.Show();
 }
Ejemplo n.º 2
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 public void Init()
 {
     stateManager.CameraShow();
     screenManager = container.Resolve <ScreenGameOptionsManager>();
     screenManager.ConstructViewModel();
     screenManager.Show();
     stateManager.ShowScreenSubMenuTabs();
 }
Ejemplo n.º 3
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 public void Init()
 {
     stateManager.CameraShow();
     screenManager = container.Resolve <ScreenPlayerInventoryManager>();
     screenManager.ConstructViewModel();
     screenManager.Show();
     stateManager.ShowScreenSubMenuTabs();
     stateManager.screenSubmenuTabsManager.setInventoryView();//set submenu to Inventory View
 }
Ejemplo n.º 4
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 public void SelectedRouteObject(ObjectInventoryManager obj, int index, INPCCommand command)
 {
     stateManager.CameraShow();
     screenManager.Show();
     screenManager.AddRoute(index, obj, command);
 }