Ejemplo n.º 1
0
 public virtual void OnEnable()
 {
     style = target as UICore;
     DestroyPreview();
     if (!previewer)
     {
         previewer = new UIPreivewUtility();
     }
     _soloView = Selection.objects.Length != 0 && Selection.objects[0] == style;
 }
Ejemplo n.º 2
0
        public void OnEnable()
        {
            DestroyPreview();
            GameObject p = target as GameObject;

            _isUIPrefab = UIPrefabUtility.IsUIPrefab(p);
            if (_isUIPrefab && p != null)
            {
                _baseRect = p.GetComponent <RectTransform>().rect;
                if (!previewer)
                {
                    previewer = new UIPreivewUtility();
                }
            }
        }