public UIManager() { objUIList = new Dictionary <string, GameObject>(); m_uibag = new UIBag(); }
/// <summary> /// 显示背包 /// </summary> public void ShowBag() { uIBag = UIManager.Instance.Show <UIBag>(); }
public void OnClicckBag() { UIBag bag = UIManager.Instance.Show <UIBag>(); }