Ejemplo n.º 1
0
 static int CreateChild(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 3);
         UnityEngine.Transform arg0 = (UnityEngine.Transform)ToLua.CheckUnityObject(L, 1, typeof(UnityEngine.Transform));
         string arg1             = ToLua.CheckString(L, 2);
         bool   arg2             = LuaDLL.luaL_checkboolean(L, 3);
         UnityEngine.Transform o = UIAPI.CreateChild(arg0, arg1, arg2);
         ToLua.Push(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }