Ejemplo n.º 1
0
        /// <summary>
        /// The Unity Start() method.
        /// </summary>
        public void Start()
        {
            Debug.LogWarning("Unique ID: " + SystemInfo.deviceUniqueIdentifier);

            // A Name is provided to the Game Object so it can be found by other Scripts instantiated as prefabs in the
            // scene.
            gameObject.name = "Reconstruction4DController";
            ARCoreRoot.SetActive(false);
            ARKitRoot.SetActive(false);
            _ResetStatus();

            pointCloudBuilder = new PointCloudBuilder(10);
            trajectoryBuilder = new TrajectoryBuilder(10);
        }
Ejemplo n.º 2
0
 private void Awake()
 {
     Instance = this;
 }