Ejemplo n.º 1
0
    void Start()
    {
        transform.position = new Vector3(trackView.getX(track), 0, 0);
        animator           = GetComponent <Animator>();
        beatmapGen         = GameObject.Find("BeatmapView").GetComponent <BeatmapGenerator>();

        var jumpOriginalTime = 38f / 12f;
        var timeScale        = jumpOriginalTime / beatLength;

        animator.speed = timeScale;

        animator.Play("Jump");
        beatmapGen.NextSong();
    }