Ejemplo n.º 1
0
    private void HandleInput(GameObject source)
    {
        if (source.name == "Load_Button")
        {
            ReloadTournaments();
        }
        else if (source.GetComponent <TournamentContainer>())
        {
            string name = source.name;

            MatryxTournament tournament = source.GetComponent <TournamentContainer>().tournament;
            tournamentMenu.SetTournament(tournament);
            submitMenu.SetTournament(tournament);
            tournamentMenu.gameObject.GetComponent <AnimationHandler>().OpenMenu();
        }
    }
Ejemplo n.º 2
0
    private void HandleInput(GameObject source)
    {
        if (source.name == "Load_Button")
        {
            tournaments.Clear();
            LoadMoreMyTournaments();
        }
        else if (source.GetComponent <TournamentContainer>())
        {
            string name = source.name;

            MatryxTournament tournament = source.GetComponent <TournamentContainer>().tournament;
            // TODO: Navigate the user to the corresponding tournament through the menus
            tournamentMenu.gameObject.GetComponent <AnimationHandler>().OpenMenu();
            tournamentMenu.SetTournament(tournament);
            centerButton.transform.parent.gameObject.SetActive(false);
        }
    }