// Use this for initialization void Start() { touchMan = FindObjectOfType(typeof(TouchManager)) as TouchManager; lvlMan = FindObjectOfType(typeof(LevelManager)) as LevelManager; taLvlMan = FindObjectOfType(typeof(TimeAttackLevelManager)) as TimeAttackLevelManager; taGUIlvlUI = FindObjectOfType(typeof(TimeAttackGUILevelUI)) as TimeAttackGUILevelUI; lvlInf = FindObjectOfType(typeof(LevelInfo)) as LevelInfo; }
// Use this for initialization void Start() { taGridCreator = FindObjectOfType(typeof(TimeAttackGridCreator)) as TimeAttackGridCreator; bgLineCreator = FindObjectOfType(typeof(BackgroundLineCreator)) as BackgroundLineCreator; taLvlMan = FindObjectOfType(typeof(TimeAttackLevelManager)) as TimeAttackLevelManager; taPathFinder = FindObjectOfType(typeof(TimeAttackPathFinder)) as TimeAttackPathFinder; CreateNewLevel(); }
// Use this for initialization void Start() { taLvlMan = FindObjectOfType(typeof(TimeAttackLevelManager)) as TimeAttackLevelManager; desMapEff = FindObjectOfType(typeof(DestroyMapEffect)) as DestroyMapEffect; lvlInf = FindObjectOfType(typeof(LevelInfo)) as LevelInfo; if (lvlInf) { taGUIlvlUI = FindObjectOfType(typeof(TimeAttackGUILevelUI)) as TimeAttackGUILevelUI; } }