// Use this for initialization
 void Start()
 {
     touchMan   = FindObjectOfType(typeof(TouchManager)) as TouchManager;
     lvlMan     = FindObjectOfType(typeof(LevelManager)) as LevelManager;
     taLvlMan   = FindObjectOfType(typeof(TimeAttackLevelManager)) as TimeAttackLevelManager;
     taGUIlvlUI = FindObjectOfType(typeof(TimeAttackGUILevelUI)) as TimeAttackGUILevelUI;
     lvlInf     = FindObjectOfType(typeof(LevelInfo)) as LevelInfo;
 }
 // Use this for initialization
 void Start()
 {
     taGridCreator = FindObjectOfType(typeof(TimeAttackGridCreator)) as TimeAttackGridCreator;
     bgLineCreator = FindObjectOfType(typeof(BackgroundLineCreator)) as BackgroundLineCreator;
     taLvlMan      = FindObjectOfType(typeof(TimeAttackLevelManager)) as TimeAttackLevelManager;
     taPathFinder  = FindObjectOfType(typeof(TimeAttackPathFinder)) as TimeAttackPathFinder;
     CreateNewLevel();
 }
 // Use this for initialization
 void Start()
 {
     taLvlMan  = FindObjectOfType(typeof(TimeAttackLevelManager)) as TimeAttackLevelManager;
     desMapEff = FindObjectOfType(typeof(DestroyMapEffect)) as DestroyMapEffect;
     lvlInf    = FindObjectOfType(typeof(LevelInfo)) as LevelInfo;
     if (lvlInf)
     {
         taGUIlvlUI = FindObjectOfType(typeof(TimeAttackGUILevelUI)) as TimeAttackGUILevelUI;
     }
 }