Ejemplo n.º 1
0
        public override bool UseItem(Player player)
        {
            if (player.whoAmI == Main.myPlayer)
            {
                TideWorld.TheTide = true;
                TideWorld.TideWaveIncrease();
                TideWorld.SendPacket(mod);
            }

            return(true);
        }
Ejemplo n.º 2
0
        public override bool UseItem(Player player)
        {
            if (Main.netMode == NetmodeID.MultiplayerClient && player.whoAmI == Main.myPlayer)
            {
                SpiritMod.WriteToPacket(SpiritMod.Instance.GetPacket(), (byte)MessageType.StartTide).Send();
            }
            else
            {
                TideWorld.TheTide = true;
                TideWorld.TideWaveIncrease();
            }

            return(true);
        }