Ejemplo n.º 1
0
    void Start()
    {
//        AllSettlementsList = new List<GameObject>();
        signsList = new List <GameObject>();

        settlementWeightCalculator = new Weight();
        CapableSettlementsMetaList = new List <SettlementsMeta>();
        AllStartedSettlementList   = new List <GameObject>();

//        player = Instantiate(playerPrefab, playerPrefab.transform.position, playerPrefab.transform.rotation);
        thisGameData = player.GetComponent <ThisGameData>();

        CreateNewSettlement();

        nextSignAtDistance = distancePerSign;
    }
Ejemplo n.º 2
0
 public void Start()
 {
     thisGameData = gameObject.GetComponent <ThisGameData>();
     LoadPlayer();
 }