private void ctrlDelApplicationBtn_Click(object sender, RoutedEventArgs e) { if (ctrlListApps.SelectedItem != null) { TheLauncher.DeleteApplication(); ctrlListApps.Items.Refresh(); } }
private void ctrlBtnDeleteConfig_Click(object sender, RoutedEventArgs e) { if (ctrlComboConfigs.SelectedItem != null) { TheLauncher.DeleteConfig(); ctrlComboConfigs.Items.Refresh(); } }
private void ctrlBtnKill_Click(object sender, RoutedEventArgs e) { if (ctrlComboConfigs.SelectedIndex < 0) { AppLogger.Log("No config selected"); return; } TheLauncher.ProcessCommand(Launcher.ClusterCommandType.KillApp); }
private void ctrlBtnRun_Click(object sender, RoutedEventArgs e) { if (ctrlListApps.SelectedIndex < 0 || ctrlComboConfigs.SelectedIndex < 0) { AppLogger.Log("No application/config selected"); return; } TheLauncher.ProcessCommand(Launcher.ClusterCommandType.RunApp); }
private void ctrlComboConfigs_SelectionChanged(object sender, SelectionChangedEventArgs e) { TheLauncher.ChangeConfigSelection(TheLauncher.SelectedConfig); // Check if need to upgrade the selected file if (File.Exists(TheLauncher.SelectedConfig)) { UpgradeConfigIfNeeded(TheLauncher.SelectedConfig); } }
static void Init() { FTPHost = EditorPrefs.GetString("host"); FTPUserName = EditorPrefs.GetString("user"); FTPPassword = EditorPrefs.GetString("pass"); Compress.LastVersion = EditorPrefs.GetString("ver"); FilePath = EditorPrefs.GetString("FilePath"); window = (TheLauncher)EditorWindow.GetWindow(typeof(TheLauncher)); window.Show(); }
private void ctrlBtnEventSend_Click(object sender, RoutedEventArgs e) { if (ctrlListClusterEvents.SelectedItems.Count <= 0) { AppLogger.Log("No event selected"); return; } TheLauncher.ProcessCommand(Launcher.ClusterCommandType.SendEvent, new object[] { ctrlListClusterEvents.SelectedItems.Cast <ClusterEvent>().ToList() }); }
private void ctrlBtnAddApplication_Click(object sender, RoutedEventArgs e) { System.Windows.Forms.OpenFileDialog openFileDialog = new System.Windows.Forms.OpenFileDialog(); openFileDialog.Filter = AppFileExtention; if (openFileDialog.ShowDialog() == System.Windows.Forms.DialogResult.OK) { string appPath = openFileDialog.FileName; TheLauncher.AddApplication(appPath); ctrlListApps.Items.Refresh(); } }
private void ctrlBtnAddConfig_Click(object sender, RoutedEventArgs e) { System.Windows.Forms.OpenFileDialog openFileDialog = new System.Windows.Forms.OpenFileDialog(); openFileDialog.Filter = CfgFileExtention; if (openFileDialog.ShowDialog() == System.Windows.Forms.DialogResult.OK) { string configPath = openFileDialog.FileName; if (!TheLauncher.Configs.Exists(x => x == configPath)) { TheLauncher.AddConfig(configPath); ctrlComboConfigs.Items.Refresh(); } } }
private void ctrlBtnRestartComputers_Click(object sender, RoutedEventArgs e) { if (ctrlComboConfigs.SelectedIndex < 0) { AppLogger.Log("No config selected"); return; } DialogResult dialogResult = System.Windows.Forms.MessageBox.Show("Are you sure?", "Restart cluster nodes", MessageBoxButtons.YesNo); if (dialogResult == System.Windows.Forms.DialogResult.Yes) { TheLauncher.ProcessCommand(Launcher.ClusterCommandType.RestartComputers); } }
private void ctrlBtnRun_Click(object sender, RoutedEventArgs e) { if (ctrlListApps.SelectedIndex < 0 || ctrlComboConfigs.SelectedIndex < 0) { AppLogger.Log("No application/config selected"); return; } if (TheLauncher.SelectedConfig.Contains(" ")) { System.Windows.Forms.MessageBox.Show("Paths with spaces currently not supported. Please make sure there is no spaces in the config path."); return; } TheLauncher.ProcessCommand(Launcher.ClusterCommandType.RunApp); }
private void ctrlBtnAddConfig_Click(object sender, RoutedEventArgs e) { System.Windows.Forms.OpenFileDialog openFileDialog = new System.Windows.Forms.OpenFileDialog(); openFileDialog.Filter = CfgFileExtention; if (openFileDialog.ShowDialog() == System.Windows.Forms.DialogResult.OK) { string configPath = openFileDialog.FileName; if (configPath.Contains(" ")) { System.Windows.Forms.MessageBox.Show("Paths with spaces currently not supported"); return; } if (!TheLauncher.Configs.Exists(x => x == configPath)) { TheLauncher.AddConfig(configPath); ctrlComboConfigs.Items.Refresh(); } } }
private void ctrlBtnAddEditorProject_Click(object sender, RoutedEventArgs e) { string CmdLine = String.Empty; System.Windows.Forms.OpenFileDialog openFileDialog = new System.Windows.Forms.OpenFileDialog(); openFileDialog.Filter = UE4EditorFileExtention; openFileDialog.Title = "Select UE4 Editor"; if (openFileDialog.ShowDialog() == System.Windows.Forms.DialogResult.OK) { CmdLine = openFileDialog.FileName; System.Windows.Forms.OpenFileDialog openFileDialogForProject = new System.Windows.Forms.OpenFileDialog(); openFileDialogForProject.Filter = UE4ProjectExtention; openFileDialogForProject.Title = "Select UE4 Project"; if (openFileDialogForProject.ShowDialog() == System.Windows.Forms.DialogResult.OK) { CmdLine += " " + openFileDialogForProject.FileName + " -game "; TheLauncher.AddApplication(CmdLine); ctrlListApps.Items.Refresh(); } } }
private bool PerformConfigUpgrade(string OldFile, ref string NewFile) { AppLogger.Log("Upgrading the config file..."); ConfigConversion.ConversionResult result = ConfigConversion.Convert(TheLauncher.SelectedConfig, Launcher.CurrentVersion); if (result.Success == true) { AppLogger.Log("Upgraded successfully. Auto-generated file location: " + result.NewConfigFile); if (!TheLauncher.Configs.Exists(x => x == result.NewConfigFile)) { TheLauncher.AddConfig(result.NewConfigFile); ctrlComboConfigs.Items.Refresh(); } // Make this new file selected in the GUI TheLauncher.SelectedConfig = result.NewConfigFile; } else { AppLogger.Log("Upgrade failed."); } NewFile = result.NewConfigFile; return(result.Success); }
void OnGUI() { window = (TheLauncher)EditorWindow.GetWindow(typeof(TheLauncher), false, null, false); GUI.skin = guiSkin; tex = new Texture2D(1, 1, TextureFormat.RGBA32, false); tex.SetPixel(0, 0, new Color(0f, 0.41176f, 0.53333f)); tex.Apply(); boxback.normal.background = tex; titleStyle.fontSize = 20; titleStyle.normal.textColor = Color.white; smallButtonStyle.normal.background = tex; smallButtonStyle.padding = new RectOffset(5, 5, 5, 5); smallButtonStyle.normal.textColor = Color.white; smallButtonStyle.margin = new RectOffset(5, 5, 5, 5); smallButtonStyle.alignment = TextAnchor.MiddleCenter; tex2 = new Texture2D(1, 1, TextureFormat.RGBA32, false); tex2.SetPixel(0, 0, new Color(0f, 0.71176f, 0.83333f)); tex2.Apply(); smallButtonStyle.hover.background = tex2; //Background 1 tex = new Texture2D(1, 1, TextureFormat.RGBA32, false); tex.SetPixel(0, 0, new Color(0f, 0.20392f, 0.25882f)); tex.Apply(); GUI.DrawTexture(new Rect(0, 0, maxSize.x, maxSize.y), tex, ScaleMode.StretchToFill); //End Background //Horizontal Box: Set version GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); GUILayout.Label("Set Version (as string): "); Compress.LastVersion = GUILayout.TextField(Compress.LastVersion); if (GUILayout.Button("Settings", smallButtonStyle)) { showSettings = true; } GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); //Horizontal Box //Horizontal Box: Settings if (showSettings) { GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); GUILayout.Label("Settings", titleStyle); if (GUILayout.Button("Close Settings", smallButtonStyle)) { showSettings = false; } GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); if (GUILayout.Button("Set No Log", smallButtonStyle)) { DebugLevelController.DebugLogLevel = -1; Debug.Log("No Log"); } if (GUILayout.Button("Set Log Level To: User", smallButtonStyle)) { DebugLevelController.DebugLogLevel = 0; Debug.Log("User Level Log"); } GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); if (GUILayout.Button("Set Log Level To: Developer", smallButtonStyle)) { DebugLevelController.DebugLogLevel = 1; Debug.Log("Developer Level Log"); } if (GUILayout.Button("Set Log Level To: Hacker", smallButtonStyle)) { DebugLevelController.DebugLogLevel = 2; Debug.Log("Hacker Level Log"); } GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); } //Horizontal Box //Horizontal Box: Select Build GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); GUILayout.Label("\nSelect your build", titleStyle); GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); //Horizontal Box //Horizontal Box: Subtitle GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); GUILayout.Label("Must contain only build files and nothing else"); GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); //Horizontal Box if (GUILayout.Button("Select Build Folder", guiSkin.button)) { SelectBuildFolder(); } //Horizontal Box: Compress and upload GUILayout.BeginHorizontal(); GUILayout.Box("Folder to compress: " + Compress.pathToCompress); GUILayout.EndHorizontal(); if (!String.IsNullOrEmpty(Compress.pathToCompress)) { if (String.IsNullOrEmpty(Compress.compressStatus)) { if (GUILayout.Button("Compress")) { bool should = EditorUtility.DisplayDialog( "Compress folder", "Please be aware that if you start the copmression and do some changes to your scripts and recompile, the thread will halt and unity may become unresponsive. \n" + "\n The folder | " + Compress.pathToCompress + " | is about to be compressed and put in Project Folder/The Launcher/. " + "\nDo you want to continue?", "Yes, compress!", "No, go back" ); if (should) { CompressBuild(); DebugLevelController.Log("Compression Started"); //DebugLevelController.Log ("Compression Status:" + Compress.compressStatus); FilePath = Compress.pathToUpload; EditorLogGenerator.GenerateLog("Compression Started"); Uploader.UploadStatus = null; } } } GUILayout.BeginHorizontal(); GUILayout.Box("Compression Status (" + Compress.compressCount + "/" + Compress.totalFiles + ");" + Compress.compressStatus); GUILayout.EndHorizontal(); } if (!String.IsNullOrEmpty(Compress.compressStatus)) { if (GUILayout.Button("Stop Compression Thread")) { bool should = EditorUtility.DisplayDialog( "Compress folder", "The Launcher will attempt to stop the compression thread right now." + "\nDo you want to continue?", "Yes, stop!", "No, go back" ); if (should) { CompressHelper.abortThreadOnNextTry = true; DebugLevelController.Log("Compression Stopped"); FilePath = Compress.pathToUpload; EditorLogGenerator.GenerateLog("Compression Stopped"); Uploader.UploadStatus = null; Compress.compressStatus = null; } } } GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); GUILayout.Label("\n---------------------------------------\n"); GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); //Vertical Box: FTP seciton GUILayout.BeginVertical(boxback); //Horizontal Box: FTP Upload GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); GUILayout.Label("\nUpload your build\n", titleStyle); GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); //Horizontal Box GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); GUILayout.Label("FTP Host:"); FTPHost = GUILayout.TextField(FTPHost); GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); GUILayout.Label("FTP Username:"******"FTP Password:"******"Do not include the 'ftp://' part and should include the folder you wish to upload your game. \nEg. test.com/mygame/download/"); GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); if (!String.IsNullOrEmpty(FilePath)) { GUILayout.BeginHorizontal(); if (String.IsNullOrEmpty(Uploader.UploadStatus)) { if (GUILayout.Button("UPLOAD")) { bool should = EditorUtility.DisplayDialog( "Upload File", FilePath + " | is about to be uploaded to '" + "\n" + FTPHost + "\n with username: "******"\n with password: "******"Yes, UPLOAD!", "No, go back" ); if (should) { Uploader.FTPHost = FTPHost; Uploader.FTPUserName = FTPUserName; Uploader.FTPPassword = FTPPassword; Uploader.FilePath = FilePath; Uploader.UploadFile(); DebugLevelController.Log("Upload Started"); EditorLogGenerator.GenerateLog("Upload Started"); should = false; } } } GUILayout.EndHorizontal(); } //Vertical Box //Horizontal Box: Infos if (!String.IsNullOrEmpty(FilePath)) { GUILayout.BeginHorizontal(); GUILayout.Label("File to upload: " + FilePath); GUILayout.EndHorizontal(); } GUILayout.BeginHorizontal(); //DebugLevelController.Log (Uploader.client.IsBusy); GUILayout.Box(Uploader.UploadStatus); GUILayout.EndHorizontal(); //Horizontal Box GUILayout.EndVertical(); if (!String.IsNullOrEmpty(Uploader.UploadStatus)) { if (Uploader.UploadStatus.Contains("Upload Done")) { Uploader.UploadStatus = ""; this.Close(); EditorUtility.DisplayDialog( "Upload Done!", "File was uploaded to the server. Now the window will be closed.", "OK" ); } } if (!String.IsNullOrEmpty(Uploader.UploadStatus)) { if (Uploader.UploadStatus.Contains("Upload Progress")) { if (GUILayout.Button("Cancel Upload")) { Uploader.abortThreadOnNextTry = true; Uploader.shouldCheck = false; Uploader.UploadStatus = null; DebugLevelController.Log("Upload Cancelled"); EditorLogGenerator.GenerateLog("Upload Cancelled"); } } } }