Ejemplo n.º 1
0
        public TextureManager()
        {
            rawTextures = new Dictionary<string, int>();
            builder = new Texturebuilder();

            rawSpr = new List<Bitmap>();
            texturenamesSpr = new LookupStrInt(1000);
            rawGui= new List<Bitmap>();
            texturenamesGui = new LookupStrInt(1000);
        }
Ejemplo n.º 2
0
        public TextureManager()
        {
            rawTextures = new Dictionary <string, int>();
            builder     = new Texturebuilder();

            rawSpr          = new List <Bitmap>();
            texturenamesSpr = new LookupStrInt(1000);
            rawGui          = new List <Bitmap>();
            texturenamesGui = new LookupStrInt(1000);
        }