void OnTriggerEnter2D(Collider2D collision) { //placeHolderText.SetActive(true); if (collision.gameObject.tag == "Player") { pickUpText.NewText(infoText); audioSource.PlayOneShot(pickUpSound); invManager.AddItemInInventory(invManager.personalInvIngredients, itemToAdd); gameObject.SetActive(false); print("Added " + itemToAdd.item); } }
void OnCollisionEnter2D(Collision2D collision) { if (collision.gameObject.tag == "Player") { infoText.NewText(näkymätönSeinäTriggeri); } }
void OnCollisionEnter2D(Collision2D collision) { if (collision.gameObject.tag == "Player") { infoText.NewText(notInDemoTriggeri); } }