Beispiel #1
0
    void OnTriggerEnter2D(Collider2D collision)
    {
        //placeHolderText.SetActive(true);
        if (collision.gameObject.tag == "Player")
        {
            pickUpText.NewText(infoText);
            audioSource.PlayOneShot(pickUpSound);

            invManager.AddItemInInventory(invManager.personalInvIngredients, itemToAdd);
            gameObject.SetActive(false);
            print("Added " + itemToAdd.item);
        }
    }
 void OnCollisionEnter2D(Collision2D collision)
 {
     if (collision.gameObject.tag == "Player")
     {
         infoText.NewText(näkymätönSeinäTriggeri);
     }
 }
 void OnCollisionEnter2D(Collision2D collision)
 {
     if (collision.gameObject.tag == "Player")
     {
         infoText.NewText(notInDemoTriggeri);
     }
 }