Ejemplo n.º 1
0
        private void LoadComboBoxes()
        {
            try
            {
                stateList = StateDB.GetStateList();
                stateComboBox.DataSource = stateList;

                List <Terms> termslist;
                termslist = TermsDB.GetTermsList();
                termsIDComboBox.DataSource = termslist;

                List <GLAccount> accountList;
                accountList = GLAccountDB.GetGLAccountList();
                accountNoComboBox.DataSource = accountList;
            }
            catch (Exception ex)
            {
                MessageBox.Show(ex.Message, ex.GetType().ToString());
            }
        }
Ejemplo n.º 2
0
        private void frmAddInvoice_Load(object sender, EventArgs e)
        {
            txtVendor.Text                  = vendor.Name;
            invoiceNoTextBox.Text           = "";
            invoiceDateDateTimePicker.Value = DateTime.Today;

            termsList = TermsDB.GetTermsList();
            termsIDComboBox.DataSource    = termsList;
            termsIDComboBox.SelectedValue = vendor.DefaultTermsID;

            List <GLAccount> accountList = GLAccountDB.GetGLAccountList();

            accountNoComboBox.DataSource    = accountList;
            accountNoComboBox.SelectedValue = vendor.DefaultAccountNo;

            payable = new Payable();

            lineItemDataGridView.DataSource = payable.LineItems;
            cm = (CurrencyManager)lineItemDataGridView.BindingContext[payable.LineItems];

            invoiceNoTextBox.Focus();
        }
    void TermsTab()
    {
        if (Terms_DB == null)
        {
            Terms_DB = ScriptableObjectDatabase<TermsDB>.GetDatabase<TermsDB>(DATABASE_FOLDER_NAME, DATABASE_TERMS_NAME);
        }

        if (Element_DB == null)
        {
            Element_DB = ScriptableObjectDatabase<ElementDB>.GetDatabase<ElementDB>(DATABASE_FOLDER_NAME, DATABASE_ELEMENTS_NAME);
        }

        scrollPos = GUILayout.BeginScrollView(scrollPos, "Box", GUILayout.ExpandHeight(true), GUILayout.ExpandWidth(true));

        GUILayout.BeginHorizontal();

        GUILayout.BeginVertical();
        TermsTitleScreen();
        TermsMenuScreen();
        GUILayout.EndVertical();

        GUILayout.BeginVertical();
        TermsCommands();
        TermsEquipmentTypes();
        GUILayout.EndVertical();

        GUILayout.BeginVertical();
        TermsParameters();
        TermsBasicStatus();
        GUILayout.EndVertical();

        GUILayout.BeginVertical();
        TermsListElements();
        TermsListType("Weapon Types", Terms_DB.WeaponTypes, "Weapon");
        GUILayout.EndVertical();

        GUILayout.BeginVertical();
        TermsListType("Skill Types", Terms_DB.SkillTypes, "Skill");
        TermsListType("Armour Types", Terms_DB.ArmourTypes, "Armour");
        GUILayout.EndVertical();

        GUILayout.EndHorizontal();

        GUILayout.EndScrollView();
    }