private void DestroyItem() { if (prefabTakenEffect != null) { GameObject takenEffect = Instantiate(prefabTakenEffect, this.gameObject.transform.position, this.gameObject.transform.rotation); instantiator.InjectPrefab(takenEffect); if (TagUtil.IsTagItemMultiValue(this.gameObject.tag)) { TextMeshOutliner textOutliner = takenEffect.GetComponent <TextMeshOutliner>(); if (textOutliner != null) { textOutliner.SetText("+" + itemValue.ToString()); } else { LogUtil.PrintWarning(gameObject, GetType(), "No TextMeshOutliner in the prefab."); } } } Destroy(this.gameObject); }
private void Awake() { if (TagUtil.IsTagItemMultiValue(this.gameObject.tag)) { itemValue = Random.Range(itemValueMin, itemValueMax); } else { itemValue = 1; } }