public Player Update(Player player)
        {
            context.Entry(player).State = System.Data.Entity.EntityState.Modified;

            Save();

            return(player);
        }
Ejemplo n.º 2
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        public Venue Update(Venue venue)
        {
            context.Entry(venue).State = EntityState.Modified;

            Save();

            return(venue);
        }
Ejemplo n.º 3
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        public Handedness Update(Handedness handedness)
        {
            context.Entry(handedness).State = System.Data.Entity.EntityState.Modified;

            Save();

            return(handedness);
        }
Ejemplo n.º 4
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        public PlayingStyle Update(PlayingStyle playingStyle)
        {
            context.Entry(playingStyle).State = System.Data.Entity.EntityState.Modified;

            Save();

            return(playingStyle);
        }
        public Sponsor Update(Sponsor sponsor)
        {
            context.Entry(sponsor).State = EntityState.Modified;

            Save();

            return(sponsor);
        }
Ejemplo n.º 6
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        public Equipment Update(Equipment equipment)
        {
            context.Entry(equipment).State = System.Data.Entity.EntityState.Modified;

            Save();

            return(equipment);
        }
Ejemplo n.º 7
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        public User Update(User user)
        {
            context.Entry(user).State = System.Data.Entity.EntityState.Modified;

            Save();

            return(user);
        }
        public Tournament Update(Tournament tournament)
        {
            context.Entry(tournament).State = EntityState.Modified;

            Save();

            return(tournament);
        }
Ejemplo n.º 9
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        public Club Update(Club club)
        {
            context.Entry(club).State = System.Data.Entity.EntityState.Modified;

            Save();

            return(club);
        }
Ejemplo n.º 10
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        public Grip Update(Grip grip)
        {
            context.Entry(grip).State = System.Data.Entity.EntityState.Modified;

            Save();

            return(grip);
        }
        public Round Update(Round round)
        {
            context.Entry(round).State = EntityState.Modified;

            Save();

            return(round);
        }
        public Category Update(Category category)
        {
            context.Entry(category).State = System.Data.Entity.EntityState.Modified;

            Save();

            return(category);
        }
        public Organizer Update(Organizer organizer)
        {
            context.Entry(organizer).State = EntityState.Modified;

            Save();

            return(organizer);
        }