public virtual void OnAfterDeserialize() { ActorsMap.Clear(); foreach (var kv in actorsJsonMap) { var state = new TState(); state.OverwriteFromJson(kv.Value); ActorsMap.Add(kv.Key, state); } }
public virtual void OnAfterDeserialize() { ActorState.Clear(); foreach (var stateJson in actorStateJson) { var state = new TState(); state.OverwriteFromJson(stateJson); ActorState.Add(state); } }