Ejemplo n.º 1
0
 public void Dizzy(TP_Animator player, bool dizzy)
 {
     if (dizzy)
     {
         player.Dizzy();
         if (player.Mode == TP_Animator.CharacterMode.Skilling)
         {
             player.Mode = TP_Animator.CharacterMode.None;
             player.playerController.SkillType = 0;
         }
     }
     else
     {
         if (player.State != TP_Animator.CharacterState.Dead)
         {
             player.State = TP_Animator.CharacterState.Idle;
         }
     }
 }