void getSceneDetailValue() { for (int i = 0; i < tfSceneDetailToggles.transform.childCount; i++) { Toggle tg = tfSceneDetailToggles.GetChild(i).GetComponent <Toggle>(); if (tg.isOn) { switch (i) { case 0: sceneDetailType = SystemItemConfigLvL.high; break; case 1: sceneDetailType = SystemItemConfigLvL.middle; break; case 2: sceneDetailType = SystemItemConfigLvL.low; break; default: break; } } } }
//void getVideoQualityValue() //{ // for (int i = 0; i < videoQualityValueToggles.Count;i++ ) // { // if (videoQualityValueToggles[i].isOn) // { // switch (i) // { // case 0://high // videoQualityValue = 0f; // break; // case 1://middle // videoQualityValue = .5f; // break; // case 2://low // videoQualityValue = 1f; // break; // default: // break; // } // break; // } // } //} void getFPSLimitValue() { for (int i = 0; i < tfFPSlimitToggles.transform.childCount; i++) { Toggle tg = tfFPSlimitToggles.GetChild(i).GetComponent <Toggle>(); if (tg.isOn) { switch (i) { case 0: fpsLimitType = SystemItemConfigLvL.high; break; case 1: fpsLimitType = SystemItemConfigLvL.middle; break; case 2: fpsLimitType = SystemItemConfigLvL.low; break; default: break; } } } }
//void getScreenResolutionValue() //{ // for (int i = 0; i < tfResolutionToggles.transform.childCount; i++) // { // Toggle tg = tfResolutionToggles.GetChild(i).GetComponent<Toggle>(); // if (tg.isOn) // { // switch (i) // { // case 0: // resolutionType = SystemItemConfigLvL.high; // break; // case 1: // resolutionType = SystemItemConfigLvL.middle; // break; // case 2: // resolutionType = SystemItemConfigLvL.low; // break; // default: // break; // } // } // } //} void getRoleShadowValue() { for (int i = 0; i < tfRoleShadowToggles.transform.childCount; i++) { Toggle tg = tfRoleShadowToggles.GetChild(i).GetComponent <Toggle>(); if (tg.isOn) { switch (i) { case 0: roleShadowType = SystemItemConfigLvL.on; break; case 1: roleShadowType = SystemItemConfigLvL.off; break; default: break; } } } }
void getModelDetailValue() { for (int i = 0; i < tfModelDetailToggles.transform.childCount; i++) { Toggle tg = tfModelDetailToggles.GetChild(i).GetComponent <Toggle>(); if (tg.isOn) { switch (i) { case 0: modelDetailType = SystemItemConfigLvL.on; break; case 1: modelDetailType = SystemItemConfigLvL.off; break; default: modelDetailType = SystemItemConfigLvL.on; break; } } } }