void OnAddPlayer(object sender, SurfaceTower.Model.EventArguments.PlayerArgs e) { if (!firstPlayerHasJoined) { if(introCue.IsPlaying) introCue.Stop(AudioStopOptions.AsAuthored); soundBank.PlayCue("Crowdcheer"); firstPlayerHasJoined = true; } }
void OnRemovePlayer(object sender, SurfaceTower.Model.EventArguments.PlayerArgs e) { //soundBank.PlayCue("Aww"); }