void OnAddPlayer(object sender, SurfaceTower.Model.EventArguments.PlayerArgs e)
 {
     if (!firstPlayerHasJoined)
     {
         if(introCue.IsPlaying)
             introCue.Stop(AudioStopOptions.AsAuthored);
         soundBank.PlayCue("Crowdcheer");
         firstPlayerHasJoined = true;
     }
 }
 void OnRemovePlayer(object sender, SurfaceTower.Model.EventArguments.PlayerArgs e)
 {
     //soundBank.PlayCue("Aww");
 }