Ejemplo n.º 1
0
    public void Init()
    {
        // TODO: Make sure this always covers the entire screen.
        background = new GameObject("Background");
        background.transform.localScale = new Vector3(30, 30, 1f);
        SpriteRenderer renderer = background.AddComponent <SpriteRenderer>();

        renderer.sortingOrder = -2;
        renderer.color        = Color.white;
        renderer.sprite       = Resources.Load <Sprite>("Sprites/Square");

        subMenu = new SubMenu {
            options = new List <MenuOption> {
                new PlayMenuOption {
                    text = "Play",
                },
                new ExitMenuOption {
                    text = "Exit",
                },
            },
        };
        subMenu.AddParents(this, null);
        subMenu.Show();
    }