public void Scavenge(Scavenging_Location location)
    {
        previousScavengeItems = location.Scavenge();

        foreach (Item_And_Quantity scavengedItem in previousScavengeItems)
        {
            storageManager.AddQuantity(scavengedItem);
        }
    }
Ejemplo n.º 2
0
    void OnClickCraft()
    {
        Item_And_Quantity craftedItem = new Item_And_Quantity(selectedItemToCraft, 1);

        storageManager.AddQuantity(craftedItem);

        foreach (Item_And_Quantity requiredItem in selectedItemToCraft.requiredMaterialsToCraft.requiredItems)
        {
            storageManager.SubtractQuantity(requiredItem);
        }

        RepopulateItems();
        OnClickCraftableItem(selectedItemToCraft);
    }