static StaticConroutine GetInstance()
    {
        if (_instance != null)
        {
            return(_instance);
        }

        _instance = new GameObject("Static Conroutine Instance").AddComponent <StaticConroutine>();
        return(_instance);
    }
Ejemplo n.º 2
0
 static void DoStartCoroutine()
 {
     StaticConroutine.Start(LogTime());          //使用很简单,通过类名调用,穿进去协程就行
 }