Ejemplo n.º 1
0
    public Item(Name name, StateOfIncision incision, StateOfPreparing preparing, bool isBreaded)
    {
        ItemName         = name;
        stateOfPreparing = preparing;
        stateOfIncision  = incision;
        IsBreaded        = isBreaded;

        UpdateTexture();
    }
Ejemplo n.º 2
0
 public Item(Name name, StateOfIncision incision, StateOfPreparing preparing, bool breading)
 {
     ItemName         = name;
     TexturePath      = "ItemIcons/" + this.ToString();
     ItemIcon         = Resources.Load <Texture2D>(TexturePath); //загружаем иконку по названию предмета
     stateOfPreparing = preparing;
     stateOfIncision  = incision;
     Breading         = breading;
 }