Ejemplo n.º 1
0
    private boolean goesFirst = false;      //in every battle the enemy will go first unless the player has a Potion of Getting Schwifty

    public PlayerEntity()
    {
        Name = "Player";
        StatTable.Add(HP, 10);
        StatTable.Add(Attack, 0);
        StatTable.Add(Defense, 0);
        isDead = false;
    }
Ejemplo n.º 2
0
 public WeebBaitEntity()
 {
     Name = "Weeb Bait";
     StatTable.Add(HP, 25);
     StatTable.Add(Attack, 20);
     StatTable.Add(Defense, 5);
     isDead = false;
 }
Ejemplo n.º 3
0
 public TheTankEntity()
 {
     Name = "The Tank";
     StatTable.Add(HP, 25);
     StatTable.Add(Attack, 30);
     StatTable.Add(Defense, 42);
     isDead = false;
 }
Ejemplo n.º 4
0
 public GenericSlimeEnemyEntity()
 {
     Name = "Generic Slime Enemy";
     StatTable.Add(HP, 20);
     StatTable.Add(Attack, 10);
     StatTable.Add(Defense, 0);
     isDead = false;
 }