Ejemplo n.º 1
0
    public void Awake()
    {
        spriteDatabase = AssetDatabase.LoadAssetAtPath("Assets/Database/SpriteDatabase.asset", typeof(SpriteDatabase)) as SpriteDatabase;
        bulletDatabase = AssetDatabase.LoadAssetAtPath("Assets/Database/BulletDatabase.asset", typeof(BulletDatabase)) as BulletDatabase;

        bulletSpriteGroup = spriteDatabase.GetKeyPosition("BulletSpriteGroup");

        BulletSpriteListSync();
        BulletGroupSync();
        GetBulletName();
        BulletCurrAttackSync();
    }