Ejemplo n.º 1
0
 void Start()
 {
     Sphere           = FindObjectOfType <SphereCollision>();
     Movement         = Sphere.GetComponent <Movement>();
     collisionCheck   = GetComponent <BoxCollider>();
     timer            = 0f;
     LooseSceneTimer  = 0;
     IsJumping        = false;
     SoundSource      = GetComponent <AudioSource>();
     StartLooseTimer  = false;
     unloadLevelTimer = 0;
     ShallUnloadLevel = false;
     PickedDiamond    = false;
 }