public static IEnumerator PlaySpellEffect([NotNull] SpellEffect spellEffect, Vector2Int coords, [NotNull] SpellEffectInstantiationData instantiationData, [NotNull] CastTargetContext castTargetContext)
        {
            //IL_000e: Unknown result type (might be due to invalid IL or missing references)
            //IL_000f: Unknown result type (might be due to invalid IL or missing references)
            if (!FightMap.current.TryGetCellObject(coords.get_x(), coords.get_y(), out CellObject cellObject))
            {
                yield break;
            }
            Transform                transform = cellObject.get_transform();
            FightContext             context   = castTargetContext.fightStatus.context;
            ITimelineContextProvider timelineContextProvider = null;
            Quaternion               rotation = Quaternion.get_identity();
            Vector3 scale = Vector3.get_one();

            switch (spellEffect.orientationMethod)
            {
            case SpellEffect.OrientationMethod.None:
            {
                CameraHandler current = CameraHandler.current;
                if (null != current)
                {
                    rotation = current.mapRotation.GetInverseRotation();
                }
                break;
            }

            case SpellEffect.OrientationMethod.Context:
                if (cellObject.TryGetIsoObject(out CharacterObject isoObject))
                {
                    timelineContextProvider = isoObject;
                    VisualEffectContext visualEffectContext;
                    if ((visualEffectContext = (timelineContextProvider.GetTimelineContext() as VisualEffectContext)) != null)
                    {
                        visualEffectContext.GetVisualEffectTransformation(out rotation, out scale);
                    }
                }
                else
                {
                    Log.Warning($"Spell effect named '{spellEffect.get_name()}' orientation method is {SpellEffect.OrientationMethod.Context} but context provider could not be found.", 426, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\FightSpellEffectFactory.cs");
                }
                break;

            case SpellEffect.OrientationMethod.SpellEffectTarget:
                rotation = instantiationData.GetOrientation(coords, castTargetContext);
                break;

            default:
                throw new ArgumentOutOfRangeException();
            }
            float delayOverDistance = instantiationData.GetDelayOverDistance(coords);

            yield return(PlaySpellEffect(spellEffect, transform, rotation, scale, delayOverDistance, context, timelineContextProvider));
        }
        public static IEnumerator PlaySpellEffect([NotNull] SpellEffect spellEffect, [NotNull] IsoObject view, [NotNull] SpellEffectInstantiationData instantiationData, [NotNull] CastTargetContext castTargetContext)
        {
            CellObject cellObject = view.cellObject;

            if (null == cellObject)
            {
                Log.Warning("Tried to play spell effect " + spellEffect.get_name() + " on target named " + view.get_name() + " (" + ((object)view).GetType().Name + ") but the target is no longer on the board.", 449, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\FightSpellEffectFactory.cs");
                yield break;
            }
            Transform                transform = cellObject.get_transform();
            FightContext             context   = castTargetContext.fightStatus.context;
            ITimelineContextProvider timelineContextProvider = view as ITimelineContextProvider;
            Quaternion               rotation = Quaternion.get_identity();
            Vector3 scale = Vector3.get_one();

            switch (spellEffect.orientationMethod)
            {
            case SpellEffect.OrientationMethod.None:
            {
                CameraHandler current = CameraHandler.current;
                if (null != current)
                {
                    rotation = current.mapRotation.GetInverseRotation();
                }
                break;
            }

            case SpellEffect.OrientationMethod.Context:
            {
                VisualEffectContext visualEffectContext;
                if (timelineContextProvider != null && (visualEffectContext = (timelineContextProvider.GetTimelineContext() as VisualEffectContext)) != null)
                {
                    visualEffectContext.GetVisualEffectTransformation(out rotation, out scale);
                }
                break;
            }

            case SpellEffect.OrientationMethod.SpellEffectTarget:
                rotation = instantiationData.GetOrientation(cellObject.coords, castTargetContext);
                break;

            default:
                throw new ArgumentOutOfRangeException();
            }
            float delayOverDistance = instantiationData.GetDelayOverDistance(cellObject.coords);

            yield return(PlaySpellEffect(spellEffect, transform, rotation, scale, delayOverDistance, context, timelineContextProvider));
        }