Ejemplo n.º 1
0
 // Use this for initialization
 void Start()
 {
     handler = GameHandler.handler;
     pod = SpawningPod.pod;
     enemyLayer = LayerEnemyScript.enemyLayer;
     homeBaseBody = handler.mainBaseGame.GetComponent<Body>();
 }
Ejemplo n.º 2
0
 //private Graveyard graveyard;
 //private GameHandler handler;
 // Use this for initialization
 void Start()
 {
     if (pod == null){
         DontDestroyOnLoad(gameObject);
         pod = this;
     } else {
         Destroy(gameObject);
     }
     troopUnit = SetTroopLoadout();
     //graveyard = Graveyard.graveyard;
     //handler = GameHandler.handler;
 }