Ejemplo n.º 1
0
    public void Game()
    {
        fading.GetComponent <Animation>().Play("Fading");
        Time.timeScale = 1;
        stateGame      = "game";
        spawn.GenerationLevel();
        GameParams.SetScore(0);
        GameParams.SetLastScore(0);
        GUI.menuP.SetActive(false);
        GUI.storeP.SetActive(false);
        GUI.infoLastScore.SetActive(false);
        GUI.score.gameObject.SetActive(true);
        GUI.coinsObj.SetActive(true);
        GUI.pause.gameObject.SetActive(true);
        controller.SetActive(true);
        audioManager.PlayClick();
        isPause = false;
        audioManager.PlayGamePlay();

        car.SetActive(true);
        InitGame();
    }