Ejemplo n.º 1
0
 public void HoldKeyboardInput(object sender, KeyEventArgs e)
 {
     switch (e.KeyCode)
     {
         case Keys.Left:
             Direction = Snake.DirectionEnum.Left;
             break;
         case Keys.Up:
             Direction = Snake.DirectionEnum.Up;
             break;
         case Keys.Right:
             Direction = Snake.DirectionEnum.Right;
             break;
         case Keys.Down:
             Direction = Snake.DirectionEnum.Down;
             break;
     }
 }
Ejemplo n.º 2
0
 public PlayerController()
 {
     Direction = (Snake.DirectionEnum)(new Random()).Next(4);
 }