static public SmartMaterial GetMaterial() { if (material == null) { material = MaterialManager.GetAlphaCopy(); material.SetTexture(Resources.Load <Texture>("Pattern/1")); } return(material); }
static private SmartMaterial GetVertexLit() { if (vertexLit == null || vertexLit.material == null) { //if (Slicer2DSettings.GetRenderingPipeline() == Slicer2DSettings.RenderingPipeline.Universal) { vertexLit = new SmartMaterial("Legacy Shaders/Transparent/VertexLit"); //} else { // vertexLit = new SmartMaterial ("Sprites/Default"); //} if (vertexLit != null) { vertexLit.SetTexture(Resources.Load("Textures/LineTexture16") as Texture); } } return(vertexLit); }