Beispiel #1
0
 static public SmartMaterial GetMaterial()
 {
     if (material == null)
     {
         material = MaterialManager.GetAlphaCopy();
         material.SetTexture(Resources.Load <Texture>("Pattern/1"));
     }
     return(material);
 }
Beispiel #2
0
        static private SmartMaterial GetVertexLit()
        {
            if (vertexLit == null || vertexLit.material == null)
            {
                //if (Slicer2DSettings.GetRenderingPipeline() == Slicer2DSettings.RenderingPipeline.Universal) {
                vertexLit = new SmartMaterial("Legacy Shaders/Transparent/VertexLit");
                //} else {
                //	vertexLit =  new SmartMaterial ("Sprites/Default");
                //}

                if (vertexLit != null)
                {
                    vertexLit.SetTexture(Resources.Load("Textures/LineTexture16") as Texture);
                }
            }
            return(vertexLit);
        }