Ejemplo n.º 1
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 // Use this for initialization
 void Start()
 {
     playerState    = PlayerState.Instance;
     speedBehaviour = this.gameObject.GetComponent <SlowDownOnSplash> ();
 }
Ejemplo n.º 2
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 // Use this for initialization
 void Start()
 {
     playerState = PlayerState.Instance;
     speedBehaviour = this.gameObject.GetComponent<SlowDownOnSplash> ();
 }
Ejemplo n.º 3
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 void Start()
 {
     safe = chooseRandomSafeArea ();
     speedBehaviour = this.gameObject.GetComponent<SlowDownOnSplash> ();
 }
Ejemplo n.º 4
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 void Start()
 {
     safe           = chooseRandomSafeArea();
     speedBehaviour = this.gameObject.GetComponent <SlowDownOnSplash> ();
 }