Beispiel #1
0
 // Use this for initialization
 void Start()
 {
     playerState    = PlayerState.Instance;
     speedBehaviour = this.gameObject.GetComponent <SlowDownOnSplash> ();
 }
Beispiel #2
0
 // Use this for initialization
 void Start()
 {
     playerState = PlayerState.Instance;
     speedBehaviour = this.gameObject.GetComponent<SlowDownOnSplash> ();
 }
Beispiel #3
0
 void Start()
 {
     safe = chooseRandomSafeArea ();
     speedBehaviour = this.gameObject.GetComponent<SlowDownOnSplash> ();
 }
Beispiel #4
0
 void Start()
 {
     safe           = chooseRandomSafeArea();
     speedBehaviour = this.gameObject.GetComponent <SlowDownOnSplash> ();
 }