Ejemplo n.º 1
0
 void Start()
 {
     timeAwayToRoam = 0;
     //if (rng != null)
     //{
     //    timeToRoam = rng.Random;
     //}
     manager = transform.parent.GetComponent <Slime_Statemanager>();
     //Debug.Log(timeToRoam.ToString());
 }
Ejemplo n.º 2
0
    //private float timeToCheckCollision;


    void Start()
    {
        directions    = new Vector3[4];
        directions[0] = Vector3.up;
        directions[1] = Vector3.down;
        directions[2] = Vector3.left;
        directions[3] = Vector3.right;
        //rngTime = new IntRange(1, 3);
        //rngDir = new IntRange(0, 4);
        manager     = transform.parent.GetComponent <Slime_Statemanager>();
        roamingTime = 0;
        //if (rngTime != null)
        //    timeToStopRoaming = rngTime.Random;
        //if(rngDir != null)
        //    whichDir = rngDir.Random;
        damageTimer = 0;
        if (thePlayer == null)
        {
            thePlayer = GameObject.FindGameObjectWithTag("Player");
        }
    }