/// <summary> /// Renders the control using specified skin. /// </summary> /// <param name="skin">Skin to use.</param> protected override void Render(Skin.SkinBase skin) { skin.DrawPropertyTreeNode(this, m_InnerPanel.ActualLeft, m_InnerPanel.ActualTop); }
/// <summary> /// Renders the control using specified skin. /// </summary> /// <param name="skin">Skin to use.</param> protected override void render(Skin.SkinBase skin) { skin.DrawPropertyTreeNode(this, innerPanel.X, innerPanel.Y); }