public void TryActivateHide() { if (!IsGM || GMHideEnabled) { return; } var hideSkill = Constants.Gm.Skills.Hide; // Make sure that the user has the skill if (Skills.GetSkillLevel(hideSkill) == 0) { Skills.AddSkillPoint(hideSkill); } if (!Undercover) { Buffs.AddBuff(hideSkill, 1); SetHide(true, true); } }