Ejemplo n.º 1
0
 public static void OpenAction(SkillStateAction action, bool openState)
 {
     if (action == null)
     {
         return;
     }
     action.set_IsOpen(openState);
     SkillEditor.SaveActions(action.get_State(), false);
 }
Ejemplo n.º 2
0
 public static void OpenAllActions(SkillState state, bool openState)
 {
     SkillStateAction[] actions = state.get_Actions();
     for (int i = 0; i < actions.Length; i++)
     {
         SkillStateAction fsmStateAction = actions[i];
         fsmStateAction.set_IsOpen(openState);
     }
     SkillEditor.SaveActions(state, false);
 }