Ejemplo n.º 1
0
 public static T NewSpineGameObject <T> (SkeletonDataAsset skeletonDataAsset) where T : SkeletonRenderer
 {
     return(SkeletonRenderer.AddSpineComponent <T>(new GameObject("New Spine GameObject"), skeletonDataAsset));
 }
Ejemplo n.º 2
0
 /// <summary>Adds and prepares a SkeletonAnimation component to a GameObject at runtime.</summary>
 /// <returns>The newly instantiated SkeletonAnimation</returns>
 public static SkeletonAnimation AddToGameObject(GameObject gameObject, SkeletonDataAsset skeletonDataAsset)
 {
     return(SkeletonRenderer.AddSpineComponent <SkeletonAnimation>(gameObject, skeletonDataAsset));
 }