Ejemplo n.º 1
0
 static int HandoverScene2(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         SigninSq obj = (SigninSq)ToLua.CheckObject(L, 1, typeof(SigninSq));
         obj.HandoverScene2();
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Ejemplo n.º 2
0
 static int ProcessEvent(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         SigninSq obj = (SigninSq)ToLua.CheckObject(L, 1, typeof(SigninSq));
         U3DEventFrame.MsgBase arg0 = (U3DEventFrame.MsgBase)ToLua.CheckObject(L, 2, typeof(U3DEventFrame.MsgBase));
         obj.ProcessEvent(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Ejemplo n.º 3
0
 static int ProgressBarExecute(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         SigninSq obj = (SigninSq)ToLua.CheckObject(L, 1, typeof(SigninSq));
         UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.GameObject));
         obj.ProgressBarExecute(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Ejemplo n.º 4
0
 static int OnClickOk(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 4);
         SigninSq            obj  = (SigninSq)ToLua.CheckObject(L, 1, typeof(SigninSq));
         UnityEngine.UI.Text arg0 = (UnityEngine.UI.Text)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.UI.Text));
         string arg1 = ToLua.CheckString(L, 3);
         string arg2 = ToLua.CheckString(L, 4);
         obj.OnClickOk(arg0, arg1, arg2);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }