Ejemplo n.º 1
0
    public void BackButtonActions()
    {
        int sceneID = SceneManager.GetActiveScene().buildIndex;  // get active scene

        // if not start scene => load home  (from grids and shop)
        if (sceneID != 0)
        {
            SceneManager.LoadScene(0);
        }
        else if (sceneID == 0 && showPanels.isMenuOpen)
        {
            // QuitApplication is appended to this go
            gameObject.GetComponent <QuitApplication>().Quit();
            Debug.Log("quit time");
        }
        else
        {
            // on start go back to main menu
            showPanels.HideOptionsPanel();
            showPanels.HideStylePanel();
            showPanels.HideCustomPanel();

            showPanels.ShowMenu();
        }
    }