Ejemplo n.º 1
0
 private void PauseShotClock()
 {
     ShotClockTimer.Stop();
     Pause = 1;
     Startbutton2.Enabled = true;
     Pausebutton2.Enabled = false;
 }
Ejemplo n.º 2
0
 private void ResetShotClock()
 {
     Second2 = 0;
     Pause   = 0;
     ShotClockTimer.Start();
     flag1 = 0;
     if (flag1 == 0 && ShotCheck == 0)
     {
         ShotClocktextBox.Text = Value1.ToString();
     }
     if (flag1 == 0 && ShotCheck == 1)
     {
         ShotClocktextBox.Text = Value2.ToString();
     }
 }
Ejemplo n.º 3
0
        private void ShotClockTimer_Tick(object sender, EventArgs e)
        {
            if (flag1 == 0 && Pause == 0)
            {
                if (ShotCheck == 0)
                {
                    Second2 = Value1;
                    flag1   = 1;
                }
                if (ShotCheck == 1)
                {
                    Second2 = Value2;
                    flag1   = 1;
                }
                Pause = 1;
            }
            if (Second2 != 0)
            {
                Second2--;
                ShotClocktextBox.Text = Second2.ToString();
                if (Second2 <= 5)
                {
                    ShotClocktextBox.BackColor = ShotClocktextBox.BackColor;
                    ShotClocktextBox.ForeColor = Color.Red;
                    Player3.Play();
                }

                if (Second2 == 0)
                {
                    Player4.Play();
                    ShotClocktextBox.Text = "00";
                }
            }
            else
            {
                ShotClocktextBox.BackColor = ShotClocktextBox.BackColor;
                ShotClocktextBox.ForeColor = Color.Black;
                ShotClockTimer.Stop();
            }
        }
Ejemplo n.º 4
0
 private void StartShotClock()
 {
     flag1 = 0;
     ShotClockTimer.Start();
     if (Pause == 1)
     {
     }
     else
     {
         if (flag1 == 0 && ShotCheck == 0)
         {
             ShotClocktextBox.Text = Value1.ToString();
         }
         if (flag1 == 0 && ShotCheck == 1)
         {
             ShotClocktextBox.Text = Value2.ToString();
         }
     }
     Startbutton2.Enabled = false;
     Pausebutton2.Enabled = true;
     //Gm.BringToFront();
 }