Ejemplo n.º 1
0
    //Kunai
    void Ability6()
    {
        if (Input.GetMouseButtonDown(0) && isCooldown6 == false)
        {
            shootController.ShootKunai();
            isCooldown6 = true;
            abilityImage6.fillAmount = 1;
        }

        if (isCooldown6)
        {
            abilityImage6.fillAmount -= 1 / cooldown6 * Time.deltaTime;

            if (abilityImage6.fillAmount <= 0)
            {
                abilityImage6.fillAmount = 0;
                isCooldown6 = false;
            }
        }
    }